ZooU

Search and Filter

ZooU is a game/performance based SEL assessment tool for students in grades 2 - 4. It is published and sold by Centervention, which also publishes other game-based assessments Zoo Academy (grades K-1), SS Grin (grades 3-5) Hall of Heroes (grades 6-8), and Stories in Motion (for K-5 students with autism).

Content

Grades
2nd Grade,
3rd Grade,
4th Grade
Languages
English
Respondent
Student

Administration Information

Length
30 minutes
Administration
Computer
Timed
Yes

Access and Use

Contact

Tel (919) 283-8899
info@centervention.com 

Open Access
No
Use in Research

Craig, A. B., Brown, E. R., Upright, J., & DeRosier, M. E. (2016). Enhancing children’s social emotional functioning through virtual game-based delivery of social skills training. Journal of Child and Family Studies, 25(3), 959-968. https://doi.org/10.1007/s10826-015-0274-8

Craig, A. B., DeRosier, M. E., & Watanabe, Y. (2015). Differences between Japanese and US children's performance on “Zoo U”: A game-based social skills assessment. Games for Health Journal, 4(4), 285-294. https://doi.org/10.1089/g4h.2014.0075

Sliwinski, J., Katsikitis, M., & Jones, C. M. (2017). A review of interactive technologies as support tools for the cultivation of mindfulness. Mindfulness, 8(5), 1150-1159. https://doi.org/10.1007/s12671-017-0698-x

Psychometrics

Scoring
Computer scoring
Referencing
Norm-referenced
Psychometric References

DeRosier, M. E., & Thomas, J. M. (2018). Establishing the criterion validity of Zoo U's game-based social emotional skills assessment for school-based outcomes. Journal of Applied Developmental Psychology, 55, 52-61. https://doi.org/10.1016/j.appdev.2017.03.001

McCreery, M. P., Krach, S. K., Bacos, C. A., Laferriere, J. R., & Head, D. L. (2019). Can video games be used as a stealth assessment of aggression?: A criterion-related validity study. International Journal of Gaming and Computer-Mediated Simulations (IJGCMS), 11(2), 40-49. https://doi.org/10.4018/ijgcms.2019040103

Item Type
Open response