Hall of Heroes

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Instrument Overview

In Hall of Heroes, students enroll in a superhero middle school where they must build their powers and skills to make friends, resist peer pressure, and save the school from supervillain Dr. Klepto. In addition, students improve middle school readiness skills, such as locker combinations and getting to class on time. By building their skills during gameplay, they become more confident when they encounter similar challenges in real-world situations.

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Organization

Student Well-Being Category

American Institutes for Research® partnered with the Annenberg Institute at Brown University to collect instruments related to student well-being.

Content

Grades
6th Grade,
7th Grade,
8th Grade,
9th Grade,
10th Grade,
11th Grade,
12th Grade
Keywords
Communication ; Cooperation ; Emotion Regulation ; Empathy ; Impulse Control ; Social Initiation ;
Respondent
Teacher

Administration Information

Length
N/A

Access and Use

Developer
Centervention
Setting
Classroom

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