Tier 1 Instructional Strategies To Improve K-4 Reading Comprehension
Category: Student Learning
Integrates validated pre/post measures (the BCTt) with in-game analytics to track both learning gains and skill progression over time, providing evidence of not just outcomes but also how students develop computational thinking during the learning process.
Depends on a specific custom-built game environment
The Beginners Computational Thinking Test (BCTt) is a multiple-choice assessment designed to provide a standardized measure of early computational thinking development, particularly focusing on core programming concepts appropriate for primary-level learners. The test is organized into six sections, each targeting a specific computational concept: sequences, simple loops, nested loops, conditional statements (if-then and if-then-else), and while loops. Items are structured to assess students’ understanding of these foundational programming concepts through problem-solving tasks that do not require prior coding experience.
No fee
maria.zapata@urjc.es; estefania.martin@urjc.es; laila.elhamamsy@hepl.ch
Zapata-Cáceres, M., Martín-Barroso, E., & Román-González, M. (2021). Collaborative game-based environment and assessment tool for learning computational thinking in primary school: A case study. IEEE Transactions on Learning Technologies, 14(5), 576-589. https://repository.ub.ac.id/id/eprint/219416/1/Collaborative%20Game-Based%20Environment%20and%20Assessment%20Tool%20for%20Learning%20Computational%20Thinking%20in%20Primary%20School%20A%20Case%20Study.pdf
Validated with a sample of 176 primary school students from three Spanish public schools representing early, middle, and upper elementary grades.